Here they be:
And here are the palm textures:
Still have a little square of space left. If I encounter anything small I need along the project, I'll squeeze it in there. Also I should note that though I'm displaying these at 512 in this thread, the actual maps are 1024 in UDK. The assets are all player scale or larger and this is a personal project, so I figured it was alright.
Next I'm going to be starting on the terrain/landscape so I can get a real scene blocked in instead of using a default UDK scene.
Like always, comments and critiques are welcomed!
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