I know a couple of you have been asking for screenshots of my current project for class, so I threw it into Marmoset a little bit ago. Right now, the only maps I've worked on are the diffuse and normals, so it just has a uniform specularity level thrown on it. Its 4000 tris on the dot....a lot of which is used on the underside. I'll show that later.....diffuse is too ugly in that area right now.
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